Season
Season is an Aspect of slow turning. It lives in ploughed fields and flooded fens, in orchards between blossom and bruise, in every hedge that thickens, thins and grows back again. Beasts of the Season move with the year. They are felt most keenly at the edges of things, at first frost, at the first real heat of summer, when leaves begin to turn or the last straw is pulled from a field.
Across East Anglia the marks of this Aspect are everywhere. The Dragon Hunter Guild has long used harvests, fairs and feast days as rough measures for Beast activity, and there are entries in the ledger that simply read “seen at haying time” or “present at first snow.” Some Beasts return to the same farm track or village green at the same point in the year, as regular as any calendar.
Hunters argue over where Season ends and Wild or City begin. A Beast that curls up beneath a market stall every December, for example, might be claimed for City by one recorder and Season by another. Creatures that haunt coastal paths blur the line between Season and Ruins as storms and tides reshape their territories. The more we learn, the clearer it becomes that Season is not only about weather, but about habit, ritual and the patterns that people fall into.
Here we have gathered those Beasts most often witnessed at turning points in the year. Creatures that follow sowing and harvest, travel with village processions, or appear only when the air tastes a certain way. They remind us that time is not just numbers on a page, but something that presses on the land and the Beasts alike.